Fundamentals


Company: Magic Leap
Role: UX Lead, Creative Lead, Producer/Project Manager
Type: Unity System App
Tools: Storyboarding, Figma, Bezi, Soundly
2023-2024



Overview
The Fundamentals app is an onboarding application for new users to Magic Leap 2 that teaches how to interact and navigate in augmented reality. In the Introduction to AR module, users learn to walk around and interact with content outside their field of view, understand the device’s optic see-through immersion, and showcase other features like spatial audio, hand tracking, and world understanding (meshing). The Hand and Controller modules teach users relevant interactions to navigate the OS and manipulate content through a series of interactive tasks.   

Design 


Story Arc for Introduction to AR module

Our main goal with this app was to guide brand new users (and customers) through an experiential transformation - from feeling intimidated about our headset and its interaction paradigms, to being confident navigating our OS and excited about XR.

Concept for Introduction to AR module 

Snapshots of the Controller Interactions module

I led initial product strategy on the application’s role in our learning system and onboarding flows, initially working with an outside agency on the overall creative concept and later working on production and testing with our in-house team. Working with a team of engineers, audio and technical designers, I led the team on numerous design concept explorations, 3 user studies, and final implementation and integration on the platform.

I’m very proud of this project and what we accomplished as a team, as it was one of the first applications where we tried new MRTK3-based design system components, visuals, audio storytelling, and pushed the medium to be more spatially interactive than the rest of our OS. 


Elements of Introduction to AR module


Snapshots of the Hand Interactions module


Snapshots of the Controller Interactions module

Demoing and Speaking for AWE 2024

Strategically, this application has served as both as a way to quickly onboard potential customers, but also as a demo to showcase some of Magic Leap 2’s capabilities. Fundamentals was one of the booth demos at AWE 2024.


Demo of Fundamentals atMagic Leap booth, AWE (US) 2024

It was also the basis for a talk I co-presented with Design Researcher Rocio Sergio titled “Building for Beginners: UX Fundamentals for Any XR App.” This talk summarizes key learnings we want to share with the broader XR community about how to design inclusive experiences and the mistakes / learnings we made along the way.